[zone_witches_galantine]
GroupControlSection = spawn_group_zone
$spawn = "zones\witches galantine"
$prefetch = 16
class = ZS_MBALD
hit_impulse_scale = .03
effective_radius = 0.75 ;размер радиуса в процентах от оригинального, где действует зона
sound = zone_mosquito_bald
postprocess = postprocess_electra
ef_anomaly_type = 1
ef_weapon_type = 13
artefacts = af_electra_sparkler,0.7, af_electra_flash, 0.25, af_electra_moonlight, 0.05
BirthProbability = 0.1
;----------- Anomaly settings -----------------------
min_start_power = 0.99
max_start_power = 1.00
attenuation = 1
period = 1
min_artefact_count = 0
max_artefact_count = 0
idle_particles = anomaly2\electra_idle
;idle_particles = anomaly2\emi_entrance_big_00
blowout_particles = anomaly2\electra2_blast
hit_small_particles = anomaly2\electra_entrance_small
hit_big_particles = anomaly2\electra_damage_02_smoke
idle_small_particles = anomaly2\electra_damage_01_smoke
idle_big_particles = anomaly2\electra_damage_02_smoke
entrance_small_particles = anomaly2\electra_entrance_small
entrance_big_particles = anomaly2\emi_entrance_big_00
;idle_sound = anomaly\amk_electra
blowout_sound = anomaly\electra_blast1
hit_sound = anomaly\electra_hit
entrance_sound = anomaly\electra_hit
blowout_light = on
light_color = 0.8,0.9,1
light_range = 30.0
light_time = 1;0.35
light_height = 1.5 ;подъем источника света на высоту
idle_light = off
hit_type = shock
disable_time = 50 ;время игнорирования неживого объекта в зоне (-1 если не нужно)
disable_time_small = 500 ;время игнорирования маленького неживого объекта в зоне (-1 если не нужно)
disable_idle_time = 100 ;время отключения idle партиклов
awaking_time = 100
blowout_time = 1000
accamulate_time = 1000
ignore_nonalive = false
ignore_small = false
ignore_artefacts = true
visible_by_detector = on
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ветер
blowout_wind = off
blowout_wind_time_start = 0
blowout_wind_time_peak = 150
blowout_wind_time_end = 299
blowout_wind_power = 0.2 ;сила поднимаего ветра (от 0 до 1), в момент blowout_wind_time_peak
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;рождение артефактов во время срабатывания
spawn_blowout_artefacts = off
[zone_witches_galantine_weak]:zone_witches_galantine
$spawn = "zones\witches galantine weak"
artefacts = af_electra_sparkler,0.8, af_electra_flash, 0.2, af_electra_moonlight, 0.0
BirthProbability = 0.1
;----------- Anomaly settings -----------------------
min_start_power = 0.49
max_start_power = 0.50
attenuation = 1
period = 1
min_artefact_count = 0
max_artefact_count = 1
artefact_spawn_idle = 24 ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd = 50 ;вероятность заспавнить артефакт в процентах.
[zone_witches_galantine_average]:zone_witches_galantine
$spawn = "zones\witches galantine average"
artefacts = af_electra_sparkler,0.6, af_electra_flash, 0.4, af_electra_moonlight, 0.0
BirthProbability = 0.1
;----------- Anomaly settings -----------------------
min_start_power = 1.19
max_start_power = 1.20
attenuation = 1
period = 1
min_artefact_count = 1
max_artefact_count = 1
artefact_spawn_idle = 24 ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd = 70 ;вероятность заспавнить артефакт в процентах.
[zone_witches_galantine_strong]:zone_witches_galantine
$spawn = "zones\witches galantine strong"
artefacts = af_electra_sparkler,0.2, af_electra_flash, 0.6, af_electra_moonlight, 0.2
BirthProbability = 0.1
;----------- Anomaly settings -----------------------
min_start_power = 1.99
max_start_power = 2.00
attenuation = 1
period = 1
min_artefact_count = 1
max_artefact_count = 2
artefact_spawn_idle = 24 ;насколько часто спонить артефакты в офлайне, в часах
artefact_spawn_rnd = 90 ;вероятность заспавнить артефакт в процентах.
------------------------------------------------------------------------------------------------
[dino_witches_galantine_weak]:zone_witches_galantine_weak
$spawn = "zones\witches_galantine_weak_dino"
artefacts = af_electra_sparkler,0.0, af_electra_flash, 0.0, af_electra_moonlight, 0.0
BirthProbability = 0
spawn_blowout_artefacts = off
min_artefact_count = 0
max_artefact_count = 0
artefact_spawn_rnd = 0
[dino_witches_galantine_average]:zone_witches_galantine_average
$spawn = "zones\witches_galantine_average_dino"
artefacts = af_electra_sparkler,0.0, af_electra_flash, 0.0, af_electra_moonlight, 0.0
BirthProbability = 0
spawn_blowout_artefacts = off
min_artefact_count = 0
max_artefact_count = 0
artefact_spawn_rnd = 0
[dino_witches_galantine_strong]:zone_witches_galantine_strong
$spawn = "zones\witches_galantine_strong_dino"
artefacts = af_electra_sparkler,0.0, af_electra_flash, 0.0, af_electra_moonlight, 0.0
BirthProbability = 0
spawn_blowout_artefacts = off
min_artefact_count = 0
max_artefact_count = 0
artefact_spawn_rnd = 0