У меня вопрос такой:
Как писать квесты в Зов Припяти. Можно ли создать там такие квесты, как в ТЧ (типа "убить сталкера", "найти артефакт", "принести предмет" и т.д.) Если кто умеет, напишите, как их делать.
Можно ли создать там такие квесты, как в ТЧ
Добавлены 4 новых возобновляющихся второстепенных квеста:
• Найти КПК пропавшего сталкера,
• Доставить пакет продуктов,
• Доставить припасы дружественному отряду,
• Убить зомбированного.
[texture_desc]
, ui_base
<?xml version='1.0' encoding="UTF-8"?>
<w>
<properties_box>
<texture>ui_cb_listbox</texture>
<list x="0" y="0" width="10" height="10" item_height="18" always_show_scroll="0" can_select="1" bottom_indent="10" right_ident="10" left_ident="20">
<font_s r="218" g="217" b="213"/>
<font r="131" g="131" b="131" font="letterica16"/>
</list>
</properties_box>
<main x=0 y=0 width=1024 height=768/>
<belt_slots x="0" y="-800" width="1024" height="172"> <!-- 80 -->
<texture>ui_slots_belt</texture>
</belt_slots>
<back x="0" y="0" width="1015" height="301">
<texture>amk_ui_bag</texture>
</back>
<bottom_static x=0 y=736 width=1024 height=32 >
<texture>ui\ui_bottom_background</texture>
</bottom_static>
<dragdrop_bag x="11" y="240" width="966" height="300"
cell_width = "41" cell_height="41" rows_num="5" cols_num="23"
unlimited="1" group_similar="1"/>
<dragdrop_belt x="365" y="428" width="246" height="41"
cell_width = "41" cell_height="41" rows_num="1" cols_num="6"/>
<dragdrop_outfit x="110" y="40" width="104" height="260"
cell_width = "57" cell_height="57" rows_num="4" cols_num="4"
custom_placement="0"/>
<dragdrop_pistol x="385" y="84" width="260" height="82"
cell_width = "41" cell_height="41" rows_num="2" cols_num="5"
custom_placement="0"/>
<dragdrop_automatic x="365" y="255" width="312" height="82"
cell_width = "41" cell_height="41" rows_num="2" cols_num="6"
custom_placement="0"/>
<bag_static x="15" y="280" width="1000" height="480" complex_mode="1">
<text x="25" y="215" font="graffiti22" r="231" g="153" b="22">ui_inv_bag</text>
</bag_static>
<money_static x="885" y="465" width="108" height="33" stretch="1">
<text font="graffiti22" r="238" g="153" b="26" align="c" vert_align="c"></text>
</money_static>
<descr_static x="668" y="10" width="335" height="475">
<text x="25" y="0" font="graffiti22" r="238" g="155" b="23">ui_inv_description</text>
</descr_static>
<character_frame_window x="-730" y="-260" width="268" height="460">
<title x="80" y="-8" width="240" height="60">
<text font="graffiti22" r="231" g="153" b="22">ui_inv_personal</text>
</title>
</character_frame_window>
<outfit_info x="60" y="312" width="260" height="180">
<auto_static x="64" y="-1">
<text font="graffiti22" color="UI_orange" complex_mode="0">ui_st_params</text>
</auto_static>
<scroll_view x="10" y="33" width="240" height="147" always_show_scroll="0"/>
<static_burn_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_burn_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_burn_immunity>
<static_strike_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_strike_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_strike_immunity>
<static_shock_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_shock_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_shock_immunity>
<static_wound_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_wound_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_wound_immunity>
<static_radiation_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_radiation_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_radiation_immunity>
<static_telepatic_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_telepatic_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_telepatic_immunity>
<static_chemical_burn_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_chemical_burn_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_chemical_burn_immunity>
<static_explosion_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_explosion_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_explosion_immunity>
<static_fire_wound_immunity x="0" y="0" width="230" height="15" complex_mode="1">
<texture>ui_inv_icon_fire_wound_immunity</texture>
<text font="letterica16" x="17" y="0" color="ui_clr_1"/>
</static_fire_wound_immunity>
</outfit_info>
<static_personal x=1 y=285 width=100 height=260/>
<rank x="736" y="272" width="75" height="65">
<texture>ui_inventory_rank</texture>
<pic x="14" y="17" width="46" height="47" />
</rank>
<progress_background x="28" y="50" width="300" height="215">
<texture>ui_scale_three</texture>
</progress_background>
<progress_back_rank x="784" y="40" width="38" height="215">
<texture>ui_scale_one</texture>
</progress_back_rank>
<progress_bar_health x="206" y="121" width="10" height="124" horz="0" min="0" max="100" pos="0">
<progress>
<texture>ui_scale_red_1</texture>
</progress>
</progress_bar_health>
<progress_bar_psy x="236" y="121" width="10" height="124" horz="0" min="0" max="100" pos="0">
<progress>
<texture>ui_scale_blue_1</texture>
</progress>
</progress_bar_psy>
<progress_bar_radiation x="12" y="68" width="13" height="124" horz="0" min="0" max="100" pos="0">
<progress>
<texture>ui_scale_yellow_1</texture>
</progress>
</progress_bar_radiation>
<progress_bar_rank x="20" y="22" width="10" height="141" horz="0" min="0" max="100" pos="0">
<progress>
<texture>ui_scale_green</texture>
</progress>
</progress_bar_rank>
<time_static x="15" y="730" width="200" height="30">
<texture x=0 y=0 width=190 height=36>ui\ui_dg_time</texture>
<text x="20" y="9" font="letterica16" r="240" g="217" b="182" a="255">ui_inv_time</text>
</time_static>
<time_static_str x="120" y="9" width="107" height="30">
<text font="letterica16" r="240" g="217" b="182" a="255"/>
</time_static_str>
<exit_button x="870" y="725" width="157" height="48">
<texture>ui_button_main02</texture>
<text font="graffiti22" r="238" g="153" b="26">ui_inv_exit</text>
<text_color>
<e r="240" g="217" b="182"/>
<t r="0" g="0" b="0"/>
<d r="135" g="123" b="116"/>
<h r="0" g="0" b="0"/>
</text_color>
</exit_button>
<action_sounds>
<snd_open>interface\inv_open</snd_open>
<snd_close>interface\inv_close</snd_close>
<snd_item_to_slot>interface\inv_slot</snd_item_to_slot>
<snd_item_to_belt>interface\inv_belt</snd_item_to_belt>
<snd_item_to_ruck>interface\inv_ruck</snd_item_to_ruck>
<snd_properties>interface\inv_properties</snd_properties>
<snd_drop_item>interface\inv_drop</snd_drop_item>
<snd_attach_addon>interface\inv_attach_addon</snd_attach_addon>
<snd_detach_addon>interface\inv_detach_addon</snd_detach_addon>
<snd_item_use>interface\inv_slot</snd_item_use>
</action_sounds>
</w>
<ui_texture>
<file_name>ui\amk_ui_base_texture</file_name>
<texture id="amk_ui_bag" x="0" y="234" width="1024" height="789" />
<texture id="amk_test" x="4" y="315" width="200" height="20" />
</ui_texture>
<ui_texture>
<file_name>ui\ui_inventory2</file_name>
<texture id="ui_trade_wnd" x="0" y="218" width="1024" height="531" />
<texture id="ui_charinfo_left" x="0" y="0" width="210" height="218" />
<texture id="ui_charinfo_right" x="813" y="0" width="211" height="218" />
<texture id="ui_trade_wnd_left" x="0" y="218" width="343" height="500" />
<texture id="ui_trade_wnd_right" x="708" y="218" width="316" height="500" />
<texture id="ui_scale_one_long" x="269" y="6" width="38" height="212" />
<texture id="ui_scale_one" x="344" y="39" width="40" height="179" />
<texture id="ui_scale_red" x="307" y="41" width="9" height="177" />
<texture id="ui_scale_blue" x="334" y="41" width="9" height="177" />
<texture id="ui_icon_RADIOACTIVITY" x="307" y="0" width="19" height="19" />
<texture id="ui_icon_ENDURANCE" x="326" y="0" width="19" height="19" />
<texture id="ui_icon_BLOOD" x="307" y="19" width="19" height="19" />
<texture id="ui_slots_belt" x="0" y="749" width="1024" height="152" />
<texture id="ui_scale_three" x="210" y="39" width="59" height="179" />
<texture id="ui_scale_blue_1" x="334" y="41" width="9" height="128" />
<texture id="ui_scale_yellow_1" x="316" y="41" width="9" height="128" />
<texture id="ui_scale_red_1" x="307" y="41" width="9" height="128" />
<texture id="ui_scale_yellow" x="316" y="41" width="9" height="128" />
<texture id="ui_scale_green" x="325" y="41" width="9" height="128" />
<texture id="ui_scale_one_bottom" x="343" y="42" width="44" height="176" />
<texture id="ui_scale_one_top" x="723" y="0" width="90" height="76" />
<texture id="ui_amk_leftmenu_shk" x="438" y="2" width="251" height="245" />
<texture id="ui_amk_yellow" x="389" y="58" width="13" height="177" />
</ui_texture>
Вернуться в Копилка мудрости (Wisdom storage)
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