Вылеты и ошибки FreePlay Start.

Отписываемся тут о вылетах и багах, темы о вылетах желательно называть чемто вроде "xr_motivator:372"
(Posting here your CTDs and bugs, themes of your posts is best to name relative to error, alike "xr_motivator:372" )

Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 15 сен 2008, 01:36

за монолит, на янтаре, поторговал с сахаровым, вышел, походил, вышел за ворота, на горке "раскусили", стали жучить ... зависло. версия 9641.

[Показать] Спойлер:
* Detected CPU: AuthenticAMD , F15/M3/S3, 2814.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 28846 files cached, 3839Kb memory used.
Init FileSystem 0.808845 sec
'xrCore' build 3191, Oct 29 2007

Initializing Engine...
Executing config-script "user.ltx"...
[e:\stalker\gamedata\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2017464 K], reserved[10980 K], committed[68644 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[5888 K], process heap[1142 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1153 K], smem[0 K]
Executing config-script "e:\stalker\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\stalker\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\stalker\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\stalker\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\stalker\gamedata\config\default_controls.ltx"...
[e:\stalker\gamedata\config\default_controls.ltx] successfully loaded.
[e:\stalker\gamedata\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:193]: NVIDIA GeForce 8800 GTS
* GPU driver: 6.14.11.7519
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 864 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=1
load time=66 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [305 ms]
"e:\stalker\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 98543 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 17235 ms
* [prefetch] memory: 84874Kb
* phase time: 17267 ms
* phase cmem: 172896 K
Сервер: Старт...
* phase time: 56 ms
* phase cmem: 159482 K
Сервер: Загрузка симуляции жизни...
* phase time: 6 ms
* phase cmem: 159482 K
Загрузка игры "mxm_quicksave.sav"...
* Loading spawn registry...
* 7873 spawn points are successfully loaded
* Loading objects...
* 15597 objects are successfully loaded
* Game mxm_quicksave is successfully loaded from file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav' (1.709s)
* phase time: 1708 ms
* phase cmem: 192327 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 16 ms
* phase cmem: 192343 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 9 ms
* phase cmem: 192368 K
Открытие потока...
* phase time: 7 ms
* phase cmem: 192368 K
Загрузка формы объектов...
* phase time: 2922 ms
* phase cmem: 235276 K
Загрузка шейдеров...
* phase time: 322 ms
* phase cmem: 236328 K
Загрузка геометрии...
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65436 verts, 2044 Kb
* [Loading VB] 29084 verts, 908 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60724 verts, 1897 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 51161 verts, 1598 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 670620 indices, 1309 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 44381 verts, 520 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 746175 indices, 1457 Kb
* phase time: 60 ms
* phase cmem: 236551 K
Загрузка базы пространств...
* phase time: 257 ms
* phase cmem: 238447 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 50 ms
* phase cmem: 238474 K
Загрузка секторов и порталов...
* Loading HOM: e:\stalker\gamedata\levels\l06_rostok\level.hom
* phase time: 14 ms
* phase cmem: 238611 K
Загрузка ИИ объектов...
- Loading music tracks from 'l06_rostok_musics'...
* phase time: 9 ms
* phase cmem: 238629 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 330 ms
* phase cmem: 246685 K
Загрузка текстур...
* t-report - base: 1479, 544615 K
* t-report - lmap: 5, 5120 K
* phase time: 4709 ms
* phase cmem: 246685 K
Клиент: Синхронизация...
* phase time: 25 ms
* phase cmem: 246685 K
* [win32]: free[794732 K], reserved[266136 K], committed[1036220 K]
* [ D3D ]: textures[549736 K]
* [x-ray]: crt heap[246685 K], process heap[677054 K], game lua[15433 K], engine lua[151 K], render[0 K]
* [x-ray]: economy: strings[3428 K], smem[28221 K]
* MEMORY USAGE: 259360 K
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15628][m_tushkano_e15628], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15631][m_tushkano_e15631], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15629][m_tushkano_e15629], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15626][m_tushkano_e15626], because it is not added
* phase time: 82 ms
* phase cmem: 254595 K
Сервер: Загрузка симуляции жизни...
* phase time: 8 ms
* phase cmem: 254595 K
Загрузка игры "mxm_quicksave.sav"...
* Loading spawn registry...
* 7873 spawn points are successfully loaded
* Loading objects...
* 15597 objects are successfully loaded
* Game mxm_quicksave is successfully loaded from file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav' (1.655s)
* phase time: 1655 ms
* phase cmem: 265247 K
Сервер: Соединяемся...
* phase time: 8 ms
* phase cmem: 265247 K
Клиент: Синхронизация...
* phase time: 8 ms
* phase cmem: 265247 K
* [win32]: free[764140 K], reserved[241848 K], committed[1091100 K]
* [ D3D ]: textures[554754 K]
* [x-ray]: crt heap[265247 K], process heap[684469 K], game lua[15190 K], engine lua[127 K], render[4057 K]
* [x-ray]: economy: strings[3212 K], smem[28273 K]
* MEMORY USAGE: 261870 K
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15631][m_tushkano_e15631], because it is not added
* Saving spawns...
* Saving objects...
* 15563 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15461][dog_normal15461], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15630][m_tushkano_e15630], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15626][m_tushkano_e15626], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15629][m_tushkano_e15629], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15629][m_tushkano_e15629], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15626][m_tushkano_e15626], because it is not added
* Saving spawns...
* Saving objects...
* 15564 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15626][m_tushkano_e15626], because it is not added
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15627][m_tushkano_e15627], because it is not added
* Saving spawns...
* Saving objects...
* 15581 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
~ cannot remove restriction with id [6401][rostok_zone_witches_galantine_average] to the entity with id [15626][m_tushkano_e15626], because it is not added
* Saving spawns...
* Saving objects...
* 15577 objects are successfully saved
* Game fs9641-mnlt-04-00-jnt.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\fs9641-mnlt-04-00-jnt.sav'
* Saving spawns...
* Saving objects...
* 15577 objects are successfully saved
* Game mxm_autosave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [462 ms]
"e:\stalker\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 213161 K
Сервер: Старт...
* phase time: 108 ms
* phase cmem: 199303 K
Сервер: Загрузка симуляции жизни...
* phase time: 7 ms
* phase cmem: 199303 K
Загрузка игры "mxm_autosave.sav"...
* Loading spawn registry...
* 7873 spawn points are successfully loaded
* Loading objects...
* 15577 objects are successfully loaded
* Game mxm_autosave is successfully loaded from file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_autosave.sav' (1.771s)
* phase time: 1770 ms
* phase cmem: 211024 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 24 ms
* phase cmem: 211024 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 17 ms
* phase cmem: 211049 K
Открытие потока...
* phase time: 17 ms
* phase cmem: 211049 K
Загрузка формы объектов...
* phase time: 2782 ms
* phase cmem: 249586 K
Загрузка шейдеров...
* phase time: 374 ms
* phase cmem: 250276 K
Загрузка геометрии...
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65512 verts, 2047 Kb
* [Loading VB] 46739 verts, 1460 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 55333 verts, 1729 Kb
* [Loading VB] 29135 verts, 910 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 640716 indices, 1251 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 10059 verts, 117 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048563 indices, 2047 Kb
* [Loading IB] 259041 indices, 505 Kb
* phase time: 1031 ms
* phase cmem: 250362 K
Загрузка базы пространств...
* phase time: 318 ms
* phase cmem: 252164 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 68 ms
* phase cmem: 252174 K
Загрузка секторов и порталов...
* Loading HOM: e:\stalker\gamedata\levels\l08_yantar\level.hom
* phase time: 21 ms
* phase cmem: 252378 K
Загрузка ИИ объектов...
- Loading music tracks from 'l08_yantar_musics'...
* phase time: 44 ms
* phase cmem: 252406 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 31 ms
* phase cmem: 260224 K
Загрузка текстур...
* t-report - base: 1436, 549343 K
* t-report - lmap: 5, 5120 K
* phase time: 4140 ms
* phase cmem: 260225 K
Клиент: Синхронизация...
* phase time: 10 ms
* phase cmem: 260225 K
* [win32]: free[748972 K], reserved[248440 K], committed[1099676 K]
* [ D3D ]: textures[554464 K]
* [x-ray]: crt heap[260225 K], process heap[695094 K], game lua[15200 K], engine lua[142 K], render[6384 K]
* [x-ray]: economy: strings[3218 K], smem[28273 K]
* MEMORY USAGE: 258920 K
~ ERROR: can't detach independant object. entity[wpn_lr3006534:6534], parent[wpn_lr3006534:6534], section[wpn_lr300]
stack trace:

001B:03129EE6 xrRender_R2.dll
Последний раз редактировалось 7.9 22 окт 2008, 21:37, всего редактировалось 1 раз.
всё легко
Аватара пользователя
7.9
Теоретик Зоны
 
Сообщения: 787
Зарегистрирован: 01 сен 2008, 20:28

Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 17 сен 2008, 14:38

Опять: за монолит, на янтаре, зависло, версия 9641.
[Показать] Спойлер:
stack trace:
001B:030E9EE6 xrRender_R2.dll

Это раз.

Теперь два. Последовательность такая: делаю квиксэйв, играю, вылетаю с 1 логом, загружаю квиксэв - вылетаю со 2 логом, 2 лог потерял, но запомнил: ошибка 372, по моему, какой-то искэрмотиватор. Далее 1 лог:

* Detected CPU: AuthenticAMD , F15/M3/S3, 2814.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 28897 files cached, 3839Kb memory used.
Init FileSystem 0.826821 sec
'xrCore' build 3191, Oct 29 2007

Initializing Engine...
Executing config-script "user.ltx"...
[e:\stalker\gamedata\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2017208 K], reserved[11056 K], committed[68824 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[5888 K], process heap[1142 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1153 K], smem[0 K]
Executing config-script "e:\stalker\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\stalker\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\stalker\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\stalker\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\stalker\gamedata\config\default_controls.ltx"...
[e:\stalker\gamedata\config\default_controls.ltx] successfully loaded.
[e:\stalker\gamedata\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:193]: NVIDIA GeForce 8800 GTS
* GPU driver: 6.14.11.7519
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 864 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=1
load time=68 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [317 ms]
"e:\stalker\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 98548 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 17432 ms
* [prefetch] memory: 84890Kb
* phase time: 17464 ms
* phase cmem: 172917 K
Сервер: Старт...
* phase time: 56 ms
* phase cmem: 159501 K
Сервер: Загрузка симуляции жизни...
* phase time: 6 ms
* phase cmem: 159501 K
Загрузка игры "mxm_quicksave.sav"...
* Loading spawn registry...
* 7873 spawn points are successfully loaded
* Loading objects...
* 15535 objects are successfully loaded
* Game mxm_quicksave is successfully loaded from file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav' (1.776s)
* phase time: 1775 ms
* phase cmem: 193997 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 16 ms
* phase cmem: 194013 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 9 ms
* phase cmem: 194037 K
Открытие потока...
* phase time: 7 ms
* phase cmem: 194037 K
Загрузка формы объектов...
* phase time: 2918 ms
* phase cmem: 236945 K
Загрузка шейдеров...
* phase time: 322 ms
* phase cmem: 237981 K
Загрузка геометрии...
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65436 verts, 2044 Kb
* [Loading VB] 29084 verts, 908 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60724 verts, 1897 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 51161 verts, 1598 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 670620 indices, 1309 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 44381 verts, 520 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 746175 indices, 1457 Kb
* phase time: 61 ms
* phase cmem: 238204 K
Загрузка базы пространств...
* phase time: 258 ms
* phase cmem: 240181 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 50 ms
* phase cmem: 240191 K
Загрузка секторов и порталов...
* Loading HOM: e:\stalker\gamedata\levels\l06_rostok\level.hom
* phase time: 14 ms
* phase cmem: 240328 K
Загрузка ИИ объектов...
- Loading music tracks from 'l06_rostok_musics'...
* phase time: 9 ms
* phase cmem: 240346 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 322 ms
* phase cmem: 248599 K
Загрузка текстур...
* t-report - base: 1479, 544615 K
* t-report - lmap: 5, 5120 K
* phase time: 4561 ms
* phase cmem: 248599 K
Клиент: Синхронизация...
* phase time: 33 ms
* phase cmem: 248599 K
* [win32]: free[794540 K], reserved[264232 K], committed[1038316 K]
* [ D3D ]: textures[549736 K]
* [x-ray]: crt heap[248599 K], process heap[677054 K], game lua[15381 K], engine lua[151 K], render[0 K]
* [x-ray]: economy: strings[3418 K], smem[28221 K]
* MEMORY USAGE: 260827 K
* Saving spawns...
* Saving objects...
* 15854 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
* Saving spawns...
* Saving objects...
* 15854 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
~ ERROR: can't detach independant object. entity[wpn_lr30025868:25868], parent[wpn_lr30025868:25868], section[wpn_lr300]
* Saving spawns...
* Saving objects...
* 15927 objects are successfully saved
* Game fs9641-mnlt-05-01.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\fs9641-mnlt-05-01.sav'
~ ERROR: can't detach independant object. entity[af_drops6371:6371], parent[af_drops6371:6371], section[af_drops]
~ ERROR: can't detach independant object. entity[af_ameba_slug6493:6493], parent[af_ameba_slug6493:6493], section[af_ameba_slug]
~ ERROR: can't detach independant object. entity[wpn_abakan21803:21803], parent[wpn_abakan21803:21803], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_l8526423:26423], parent[wpn_l8526423:26423], section[wpn_l85]
~ ERROR: can't detach independant object. entity[wpn_abakan21775:21775], parent[wpn_abakan21775:21775], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_lr30030329:30329], parent[wpn_lr30030329:30329], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_mp517934:17934], parent[wpn_mp517934:17934], section[wpn_mp5]
~ ERROR: can't detach independant object. entity[wpn_l8536184:36184], parent[wpn_l8536184:36184], section[wpn_l85]
~ ERROR: can't detach independant object. entity[wpn_abakan21841:21841], parent[wpn_abakan21841:21841], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_abakan21812:21812], parent[wpn_abakan21812:21812], section[wpn_abakan]
* Saving spawns...
* Saving objects...
* 15753 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
* Saving spawns...
* Saving objects...
* 15753 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
stack trace:

001B:0040BBD5 XR_3DA.exe, CEnvAmbient::get_rnd_sound_time()
Последний раз редактировалось 7.9 22 окт 2008, 21:35, всего редактировалось 1 раз.
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Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 17 сен 2008, 21:15

Вылет на ДТ с заеданием звука и лог недописался. Конец лога:

[Показать] Спойлер:
...
* phase time: 33 ms
* phase cmem: 249340 K
* [win32]: free[794796 K], reserved[263456 K], committed[1038836 K]
* [ D3D ]: textures[549736 K]
* [x-ray]: crt heap[249340 K], process heap[677054 K], game lua[15597 K], engine lua[151 K], render[0 K]
* [x-ray]: economy: strings[3436 K], smem[28221 K]
* MEMORY USAGE: 262547 K
~ ERROR: can't detach independant object. entity[af_ameba_slug6493:6493], parent[af_ameba_slug6493:6493], section[af_ameba_slug]
~ ERROR: can't detach independant object. entity[af_drops6371:6371], parent[af_drops6371:6371], section[af_drops]
~ ERROR: can't detach independant object. entity[wpn_abakan21812:21812], parent[wpn_abakan21812:21812], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_lr30036158:36158], parent[wpn_lr30036158:36158], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_mp517934:17934], parent[wpn_mp517934:17934], section[wpn_mp5]
~ ERROR: can't detach independant object. entity[wpn_sig55036114:36114], parent[wpn_sig55036114:36114], section[wpn_sig550]
~ ERROR: can't detach independant object. entity[wpn_l8536184:36184], parent[wpn_l8536184:36184], section[wpn_l85]
* Saving spawns...
* Saving objects...
* 15866 objects are successfully saved
* Game mxm_quicksave.sav is successfully saved to file 'e:\stalker\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav'
~ ERROR: can't detach independant object. entity[wpn_lr30031258:31258], parent[wpn_lr30031258:31258], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_l8526406:26406], parent[wpn_l8526406:26406], section[wpn_l85]
~ ERROR: can't detach independant object. entity[wpn_lr30030349:30349], parent[wpn_lr30030349:30349], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_mp515493:15493], parent[wpn_mp515493:15493], section[wpn_mp5]
~ ERROR: can't detach independant object. entity[wpn_l8521872:21872], parent[wpn_l8521872:21872], section[wpn_l85]
~ ERROR: can't detach independant object. entity[wpn_lr30036142:36142], parent[wpn_lr30036142:36142], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[conserva29704:29704], parent[conserva29704:29704], section[conserva]
~ ERROR: can't detach independant object. entity[conserva19459:19459], parent[conserva19459:19459], section[conserva]
~ ERROR: can't detach independant object. entity[conserva27403:27403], parent[conserva27403:27403], section[conserva]
~ ERROR: can't detach independant object. entity[wpn_abakan21786:21786], parent[wpn_abakan21786:21786], section[wpn_abakan]
stack trace:
Последний раз редактировалось 7.9 22 окт 2008, 21:36, всего редактировалось 1 раз.
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Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 18 сен 2008, 00:36

Вылет с заевшим звуком, на баре.
Вложения
xray_mxm.7z
лог вылета
(3.23 Кб) Скачиваний: 194
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Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 18 сен 2008, 17:10

битый сэйв на баре за монолит.

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: e:\stalker\gamedata\scripts\xr_motivator.script:372: attempt to index a nil value


stack trace:

про 372 ошибку больше не выкладываю.
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Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 26 сен 2008, 21:35

Всё время забывал, а сейчас вспомнил. Это не баг - казус.

Застава Долга со стороны ДТ. Если подходить со стороны бара и подойти к углу забора из сетки, справа будет контейнер, есть линия при пересечении которой туду-сюда - можно наблюдать как долговцы онлайн-офлайн переходят, на когда за забором находишся, их вообще на месте нет. Что с логикой этой заставы - не то. На всех версиях.
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Re: вылеты и ошибки у 7.9

Сообщение XiaNi » 26 сен 2008, 23:58

хы хы =) не знал =)) щас полезу играться с этим =))) интересно же =)а чуть позже (как наиграюсь) - постараюсь исправить! =) спасибо за наблюдение!
Um... has anyone seen a floating sarcastic skull around here?
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Re: вылеты и ошибки у 7.9

Сообщение 7.9 » 22 окт 2008, 21:34

AZ 0.02; кордон; правда "alife switch_distance" = 2000 metres.

[Показать] Спойлер:
* Detected CPU: AuthenticAMD , F15/M3/S3, 2814.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 28785 files cached, 3871Kb memory used.
Init FileSystem 0.743174 sec
'xrCore' build 3191, Oct 29 2007

Initializing Engine...
Executing config-script "user.ltx"...
[e:\stalker1\gamedata\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2017464 K], reserved[11016 K], committed[68608 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[5751 K], process heap[1143 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1107 K], smem[0 K]
Executing config-script "e:\stalker1\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\stalker1\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\stalker1\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\stalker1\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\stalker1\gamedata\config\default_controls.ltx"...
[e:\stalker1\gamedata\config\default_controls.ltx] successfully loaded.
[e:\stalker1\gamedata\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:193]: NVIDIA GeForce 8800 GTS
* GPU driver: 6.14.11.7519
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 864 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=4
load time=102 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [315 ms]
"e:\stalker1\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 87365 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 16855 ms
* [prefetch] memory: 84890Kb
* phase time: 16877 ms
* phase cmem: 172255 K
Сервер: Старт...
* phase time: 56 ms
* phase cmem: 158832 K
Сервер: Загрузка симуляции жизни...
* phase time: 6 ms
* phase cmem: 158832 K
Загрузка игры "mxm_quicksave.sav"...
* Loading spawn registry...
* 7174 spawn points are successfully loaded
* Loading objects...
* 11264 objects are successfully loaded
* Game mxm_quicksave is successfully loaded from file 'e:\stalker1\gamedata\stalker-shoc\savedgames\mxm_quicksave.sav' (1.136s)
* phase time: 1136 ms
* phase cmem: 183894 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 19 ms
* phase cmem: 183926 K
Клиент: Соединение с localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 9 ms
* phase cmem: 183951 K
Открытие потока...
* phase time: 7 ms
* phase cmem: 183951 K
Загрузка формы объектов...
* phase time: 5001 ms
* phase cmem: 256618 K
Загрузка шейдеров...
* phase time: 358 ms
* phase cmem: 257654 K
Загрузка геометрии...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 324 ms
* phase cmem: 258015 K
Загрузка базы пространств...
* phase time: 1021 ms
* phase cmem: 262501 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 51 ms
* phase cmem: 262527 K
Загрузка секторов и порталов...
* Loading HOM: e:\stalker1\gamedata\levels\l01_escape\level.hom
* phase time: 15 ms
* phase cmem: 262716 K
Загрузка ИИ объектов...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 11 ms
* phase cmem: 262756 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 381 ms
* phase cmem: 272553 K
Загрузка текстур...
* t-report - base: 1440, 568614 K
* t-report - lmap: 7, 7168 K
* phase time: 7425 ms
* phase cmem: 272553 K
Клиент: Синхронизация...
* phase time: 28 ms
* phase cmem: 272553 K
* [win32]: free[825772 K], reserved[152616 K], committed[1118700 K]
* [ D3D ]: textures[575783 K]
* [x-ray]: crt heap[272553 K], process heap[718209 K], game lua[11145 K], engine lua[125 K], render[0 K]
* [x-ray]: economy: strings[2835 K], smem[28221 K]
* MEMORY USAGE: 293572 K
~ cannot remove restriction with id [575][esc_zone_radioactive_killing] to the entity with id [984][esc_dog_weak_0032], because it is not added
~ cannot remove restriction with id [262][esc_zone_mosquito_bald_weak] to the entity with id [10648][boar_weak10648], because it is not added
~ cannot remove restriction with id [575][esc_zone_radioactive_killing] to the entity with id [984][esc_dog_weak_0032], because it is not added
~ cannot remove restriction with id [262][esc_zone_mosquito_bald_weak] to the entity with id [10648][boar_weak10648], because it is not added
~ cannot remove restriction with id [262][esc_zone_mosquito_bald_weak] to the entity with id [10648][boar_weak10648], because it is not added
stack trace:

001B:0337378C xrGame.dll
001B:034EFAC4 xrGame.dll
001B:034D66E4 xrGame.dll
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Re: вылеты и ошибки у 7.9

Сообщение XiaNi » 22 окт 2008, 22:39

прикол.. ну вообще АЗ оказалось жутко глючной, делаю всё заново
Um... has anyone seen a floating sarcastic skull around here?
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удалённый пост

Сообщение 7.9 » 24 окт 2008, 23:27

куда мой крестик делся?
Последний раз редактировалось 7.9 24 окт 2008, 23:50, всего редактировалось 2 раз(а).
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Пред.След.

Вернуться в Вылеты и баги модов (CTDs and bugs of mods)

Кто сейчас на конференции

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