* Detected CPU: GenuineIntel P3 family, F6/M15/S2, 1795.00 mhz, 63-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29081 files cached, 3983Kb memory used.
Init FileSystem 1.053527 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2030800 K], reserved[11888 K], committed[54400 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[6169 K], process heap[1648 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1230 K], smem[0 K]
Executing config-script "d:\games\stalker\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[d:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\stalker\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[d:\games\stalker\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "d:\games\stalker\gamedata\config\default_controls.ltx"...
[d:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is DirectSound3D
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1
SOUND: OpenAL: SelectBestDevice is Generic Hardware -1.-1
SOUND: OpenAL: Required device: Generic Hardware. Created device: Generic Hardware.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:422]: NVIDIA GeForce 8400 GS
* GPU driver: 6.14.11.8585
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 615 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1
load time=72 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [129 ms]
"d:\games\stalker\bin\xr_3da.exe" -noprefetch -nointro
* phase time: 0 ms
* phase cmem: 82252 K
Кэширование объектов...
* phase time: 105 ms
* phase cmem: 71730 K
Сервер: Старт...
* phase time: 206 ms
* phase cmem: 58291 K
Сервер: Загрузка симуляции жизни...
* phase time: 1 ms
* phase cmem: 58291 K
Загрузка игры "aleksey_quicksave.sav"...
* Loading spawn registry...
* 7779 spawn points are successfully loaded
* Loading objects...
* 15904 objects are successfully loaded
* Game aleksey_quicksave is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\aleksey_quicksave.sav' (4.641s)
* phase time: 4640 ms
* phase cmem: 89767 K
Сервер: Соединяемся...
MaxPlayers = 32
* phase time: 85 ms
* phase cmem: 89799 K
Клиент: Соединение с localhost...
Player not found
* client : connection accepted - <>
* phase time: 15 ms
* phase cmem: 89823 K
Открытие потока...
* phase time: 13 ms
* phase cmem: 89823 K
Загрузка формы объектов...
* phase time: 4276 ms
* phase cmem: 134740 K
Загрузка шейдеров...
* phase time: 469 ms
* phase cmem: 135866 K
Загрузка геометрии...
* [Loading VB] 65435 verts, 2044 Kb
* [Loading VB] 65236 verts, 2038 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57122 verts, 1785 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43641 verts, 1363 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 780369 indices, 1524 Kb
* phase time: 872 ms
* phase cmem: 136053 K
Загрузка базы пространств...
* phase time: 557 ms
* phase cmem: 137745 K
Загрузка детальных объектов...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 106 ms
* phase cmem: 137755 K
Загрузка секторов и порталов...
* Loading HOM: d:\games\stalker\gamedata\levels\l05_bar\level.hom
* phase time: 24 ms
* phase cmem: 138032 K
Загрузка ИИ объектов...
* phase time: 55 ms
* phase cmem: 138084 K
Клиент: Создание...
- Game configuring : Started
- Game configuring : Finished
* phase time: 417 ms
* phase cmem: 146560 K
Загрузка текстур...
* t-report - base: 650, 160515 K
* t-report - lmap: 8, 8193 K
* phase time: 7508 ms
* phase cmem: 146560 K
Клиент: Синхронизация...
* phase time: 27 ms
* phase cmem: 146560 K
* [win32]: free[1586848 K], reserved[42472 K], committed[467768 K]
* [ D3D ]: textures[168708 K]
* [x-ray]: crt heap[146560 K], process heap[225453 K], game lua[19378 K], engine lua[236 K], render[0 K]
* [x-ray]: economy: strings[2856 K], smem[0 K]
! Invalid ogg-comment version, file: d:\games\stalker\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: d:\games\stalker\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
* MEMORY USAGE: 204809 K
* Saving spawns...
* Saving objects...
* 15898 objects are successfully saved
* Game Aleksey_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\aleksey_quicksave.sav'
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: d:\games\stalker\gamedata\scripts\state_mgr.script:193: C stack overflow
stack trace: